Ashveil
A dark-fantasy idle RPG. Train one-and-twenty skills, cross six haunted regions, fell the world's bosses, and dig the lost history out of the ash - your hero keeps working even while you're away.
A whole realm, one ember at a time
Ashveil rewards the patient and the curious alike. Set an action and walk away, or sit down and theory-craft a build - both move you forward.
Idle at your pace
21 skills - chop, mine, fish, cook, smith, brew and more. Progress accrues while you're offline, up to a generous cap.
A world to cross
Six regions, from the walls of Embergate to the lightless Voidmaw. Quests, monsters, thieving and digs are all gated to where you stand.
Bosses & dungeons
Twelve region bosses with weakness, heal and enrage mechanics behind real requirements - bring the right build, and the right food.
Quests with consequence
Timed adventures that narrate themselves as they run - find loot on the road, foreshadow disaster, and bleed for a botched run.
Dig up the past
Archaeology: unearth fragments, restore artifacts, and complete collections that grant lasting boons - and the realm's buried lore.
Stand among heroes
Earn renown and ranks, top the per-skill leaderboards, found an Order, and chase milestones from your first kill to immortality.
Six regions, ever darker
Each region unlocks the next. Clear its quests, meet the level, and travel deeper - the danger and the rewards rise together.
Embergate
The last walled city before the wilds. Cellars, barrows and a tavern's worth of trouble.
The Thornwood
Druid cairns and a brood-mother in the canopy. The wood remembers an old pact.
The Fenmarch
A drowned kingdom and the Warden who guards it. Bring a heart as toll.
Ashreach Wilds
Wyrm-haunted heights. The Matron rules the ash, and food is the difference between victor and cinder.
The Sunless Reach
Catacombs and a lich's codex. Seekers walked in here on purpose, chasing a light at the bottom of the world.
The Voidmaw
It hungers not for flesh but for the light you carry. The realm's hardest fights - and its first secret.
The First Flame
"Every stone and totem points the same way - toward a fire the realm chose to forget. Dig deep enough, light every standing stone, and the sky still keeps a tale for those who come after."
- Abrynn, the VeilseerThe ash is waiting.
No download. Make a hero in a minute, and they'll keep working long after you close the tab.
Frequently asked
What is Ashveil?
Ashveil is a free dark-fantasy idle RPG you play in your browser. You train 21 skills, fight across six haunted regions, hunt 12 world bosses, and your hero keeps progressing even while you are away.
Is Ashveil free to play?
Yes. Ashveil is completely free to play in any modern browser, with no download and no pay-to-win. You can create a hero in about a minute.
What is an idle RPG?
An idle RPG (also called an incremental or idle game) keeps making progress while you are offline. In Ashveil your hero keeps gathering, crafting and banking XP for up to 24 hours after you close the tab.
Do I need to download anything to play Ashveil?
No. Ashveil runs entirely in the browser on desktop and mobile. You can also install it as a progressive web app (Add to Home Screen) for one-tap access and offline-friendly loading.
Can I play Ashveil on mobile?
Yes. Ashveil is mobile-friendly and installable as a progressive web app on iPhone and Android.
What can I do in Ashveil?
Train 21 skills across combat, gathering, crafting and support; explore six haunted regions; fight 12 regional bosses; run timed quests; raid rival towns in PvP; dig up artifacts in Archaeology; and climb the leaderboards to a level cap of 130.