✦ Now in Alpha

Ashveil

Rekindle the First Flame

A dark-fantasy idle RPG. Train one-and-twenty skills, cross six haunted regions, fell the world's bosses, and dig the lost history out of the ash - your hero keeps working even while you're away.

↓ Scroll into the dark
What you'll do

A whole realm, one ember at a time

Ashveil rewards the patient and the curious alike. Set an action and walk away, or sit down and theory-craft a build - both move you forward.

Idle at your pace

21 skills - chop, mine, fish, cook, smith, brew and more. Progress accrues while you're offline, up to a generous cap.

A world to cross

Six regions, from the walls of Embergate to the lightless Voidmaw. Quests, monsters, thieving and digs are all gated to where you stand.

Bosses & dungeons

Twelve region bosses with weakness, heal and enrage mechanics behind real requirements - bring the right build, and the right food.

Quests with consequence

Timed adventures that narrate themselves as they run - find loot on the road, foreshadow disaster, and bleed for a botched run.

Dig up the past

Archaeology: unearth fragments, restore artifacts, and complete collections that grant lasting boons - and the realm's buried lore.

Stand among heroes

Earn renown and ranks, top the per-skill leaderboards, found an Order, and chase milestones from your first kill to immortality.

The road on

Six regions, ever darker

Each region unlocks the next. Clear its quests, meet the level, and travel deeper - the danger and the rewards rise together.

I · Start

Embergate

The last walled city before the wilds. Cellars, barrows and a tavern's worth of trouble.

II

The Thornwood

Druid cairns and a brood-mother in the canopy. The wood remembers an old pact.

III

The Fenmarch

A drowned kingdom and the Warden who guards it. Bring a heart as toll.

IV

Ashreach Wilds

Wyrm-haunted heights. The Matron rules the ash, and food is the difference between victor and cinder.

V

The Sunless Reach

Catacombs and a lich's codex. Seekers walked in here on purpose, chasing a light at the bottom of the world.

VI · End

The Voidmaw

It hungers not for flesh but for the light you carry. The realm's hardest fights - and its first secret.

The thread beneath it all

The First Flame

"Every stone and totem points the same way - toward a fire the realm chose to forget. Dig deep enough, light every standing stone, and the sky still keeps a tale for those who come after."

- Abrynn, the Veilseer
Free, in your browser, right now

The ash is waiting.

No download. Make a hero in a minute, and they'll keep working long after you close the tab.

21Skills
6Regions
12Bosses
130Level cap
Questions

Frequently asked

What is Ashveil?

Ashveil is a free dark-fantasy idle RPG you play in your browser. You train 21 skills, fight across six haunted regions, hunt 12 world bosses, and your hero keeps progressing even while you are away.

Is Ashveil free to play?

Yes. Ashveil is completely free to play in any modern browser, with no download and no pay-to-win. You can create a hero in about a minute.

What is an idle RPG?

An idle RPG (also called an incremental or idle game) keeps making progress while you are offline. In Ashveil your hero keeps gathering, crafting and banking XP for up to 24 hours after you close the tab.

Do I need to download anything to play Ashveil?

No. Ashveil runs entirely in the browser on desktop and mobile. You can also install it as a progressive web app (Add to Home Screen) for one-tap access and offline-friendly loading.

Can I play Ashveil on mobile?

Yes. Ashveil is mobile-friendly and installable as a progressive web app on iPhone and Android.

What can I do in Ashveil?

Train 21 skills across combat, gathering, crafting and support; explore six haunted regions; fight 12 regional bosses; run timed quests; raid rival towns in PvP; dig up artifacts in Archaeology; and climb the leaderboards to a level cap of 130.